Lt. Evans

Ships Crew
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Posts posted by Lt. Evans


  1. So what's you're favourite Vietnam movie?

     

    Mine is probably Apocalypse Now (Redux) even if it is a ridiculously long movie. But it covers everything in Vietnam. If someone asks me 'How can I find out what Vietnam was like?' I would tell them to watch Apocalypse Now Redux first and then see films like Platoon, We Were Soldiers, The Deer Hunter and Good Morning Vietnam.

     

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  2. Alright... you're right... let's gather the crew. In the Captain's absence I will take over!

     

    :picard-sith:

     

    (Commander Evans steps on to the bridge of the Galaxy class starship, sits firmly into the Captain's seat and relays his orders to the ferengi helmsman, Ensign Sasooni.)

     

    Commander Evans: Ensign, set course for Rigel VII, warp five!

     

    Ensign Sasooni: Aye, sir.

     

    Commander Evans: Engage!


  3. Where's the vulcan navy? Here it is:

     

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  4. Captain Christopher Pike

    Played by Jeffrey Hunter

     

    "Best known as commanding officer of the U.S.S. Enterprise NCC-1701, just prior to James Kirk, Pike counted the top-secret first contact with the natives of Talos IV amid his long Starfleet career. Later in life, as a fleet captain aboard the training ship U.S.S. Republic, Pike suffered massive radiation damage after saving several cadets when a baffle plate ruptured in the ship's reactor. Thanks to the unorthodox methods of his former science officer, Spock, in 2366, Pike was returned to Talos IV to live out his life without the debilitating lifestyle he had endured, even with a self-propelled, life-support wheelchair." - Taken from Startrek.com

     

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    Captain Pike's Enterprise bridge

     

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    Retired Captain Pike in his life support wheelchair

     

    Wherever Captain Pike is we should all know that he is happy. He returned to Talos IV to live out the remains of his life in a mentally constructed wonderland created by the Talosians. If he did die, he died happy. I am still convinced he is one of the greatest people to have sat in the Captain chair of the Enterprise. Why? This is why:-

     

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    Christopher Pike Medal of Valor award


  5. STAR FLEET ORDERS AND DIRECTIVES

     

    Starfleet Orders & Directives

     

    General Order 1: The Prime Directive

    As the right of each sentient species to live in accordance with its normal cultural evolution is considered sacred, no Starfleet personnel may interfere with the normal and healthy development of alien life and culture. Such interference includes introducing superior knowledge, strength, or technology to a world whose society is incapable of handling such advantages wisely. Starfleet personnel may not violate this Prime Directive, even to save their lives and/or their ship, unless they are acting to right an earlier violation or an accidental contamination of said culture. This directive takes precedence over any and all other considerations, and carries with it the highest moral obligation.

     

    General Order 2 No Starfleet personnel shall unnecessarily use force, either collectively or individually, against members of the United Federation of Planets, their duly authorized representatives, spokespersons, or designated leaders, or members of any sentient non-member race, for any reason whatsoever.

     

    General Order 3 The sovereignty of each Federation member being respected in all things, Starfleet personnel shall observe any and all statutes, laws, ordinances, and rules of governance currently in effect within the jurisdiction of a member planet. Violators of such ordinances will be subject to such punishments or corrections as shall be determined by local governmental bodies.

     

    General Order 4 If contact is made with hitherto undiscovered intelligent life-forms, under no circumstance shall Starfleet personnel, either by word or deed, inform said life-forms that worlds other than their own or intelligent life-forms other than their own exist outside the confines of their own space.

     

    General Order 5 In cases of extreme emergency, Federation special representatives are empowered to assume emergency powers to deal with a condition or circumstance that is deemed hazardous to the welfare of Federation citizenry. Within the scope of these emergency powers, duly authorized civilian personnel may assume temporary command of Starfleet vessels and/or personnel to deal with the emergency. Starfleet personnel must submit to their authority for the duration of the crisis.

     

    General Order 6 The request for emergency assistance from Federation citizenry demands unconditional priority from Starfleet personnel. Such personnel shall immediately respond to said request, postponing all other activities.

     

    General Order 7 No Starfleet vessel shall visit the planet Talos IV under any circumstances, emergency or otherwise. This order supersedes General Order 6. Any transgression of this general order shall be punishable by death.

     

    General Order 8 Upon sighting a warship within Federation space and identifying it as belonging to a foreign power, the commander of the Starfleet vessel shall determine the reason(s) for that craft's presence in the vicinity. If there is conclusive evidence that the vessel has hostile intentions, the Federation vessel may take appropriate action to safeguard the lives and property of Federation members. In such cases, the commander may use his discretion in deciding whether to use force to disable the hostile vessel. However, care should be taken to avoid unnecessary loss of sentient life.

     

    General Order 9 No commander of a Starfleet vessel, military or auxiliary, may grant political asylum to any individual without first being given express permission to do so by a representative of the Federation government.

     

    General Order 10 If there exists eyewitness testimony by senior officers or similar verifiable evidence that an individual has violated the Prime Directive, said individual may be relieved of duty by a duly sworn representative of the Federation government and placed under immediate arrest. The governmental representative shall then take such action as he deems necessary to minimize the results of the violation.

     

    General Order 11 Starfleet officers with the rank of captain or higher are granted full authority to negotiate conditions of agreement and/or treaties with legal representatives of non-Federation planets. In such circumstances, the acting officer carries de facto powers of a Federation Special Ambassador. Any and all agreements arranged in this manner are subject to approval by the Chief of Starfleet Operations and the Secretary of Starfleet.

     

    General Order 12 Federation officers may violate Neutral Zone areas as designated by treaty only if such action is required to save the lives of Federation citizens under conditions of extreme emergency.

     

    General Order 13 Except when orders state to the contrary, Starfleet personnel will respect the territorial integrity of independent planetary systems and governments, and will not violate territorial space belonging to such worlds.

     

    General Order 14 Starfleet personnel may intervene in local planetary affairs to restore general order and to secure the lives and property of Federation citizens only upon receiving a direct order to do so from a civilian official with the title of governor or higher.

     

    General Order 15 No officer of flag rank shall travel into a potentially hazardous area without suitable armed escort.

     

    General Order 16 Starfleet personnel may extend technological, medical, or other scientific assistance to a member of a previously unrecognized sentient species only if such assistance in no way compromises the Prime Directive or the security of the Federation or Starfleet.

     

    General Order 17 Starfleet vessel captains are to consider the lives of their crew members as sacred. In any potentially hostile situation, the captain will place the lives of his crew above the fate of his ship.

     

    General Order 18 "Upon being accused of treason against the Federation, Starfleet personnel may demand a trail conducted by the Federation judiciary". If the individual is acquitted, Starfleet Command shall have no further legal recourse against the accused in said matter.

     

    General Order 19 Except in times of declared emergency, Starfleet personnel may under no circumstances convey personnel or material between planets or planetary systems when there is reason to believe that said personnel or material may be used to conduct aggression. This order applies to independent worlds within the Federation as well as to Federation members.

     

    General Order 20 Officers and personnel of Starfleet Command may employ whatever means necessary to prevent the possession, transportation, sale, or commercial exchange of sentient beings held against their wishes within the boundaries of Federation space.

     

    General Order 21 No Starfleet personnel, either officer or enlisted, may offer his services to an independent foreign government without the express authorization of the Federation Assembly.

     

    General Order 22 As the rights of individual expression and free discourse are considered sacred, Starfleet personnel may debate the policies and decisions of their governmental representatives privately at any time, to the extent that such discussions do not violate their command oath or specific duties to the Federation per these General Orders or Starfleet regulations.

     

    General Order 23 When verifiable proof is presented to the senior commanding officer of a Starfleet vessel or post that a Federation representative may currently be acting or have acted in the past to violate the Prime Directive, the officer may relieve said representative of office, then assume the full powers of that office pending a full investigation by governmental officials.

     

    General Order 24 If a commanding officer deems that an individual or group of individuals pose a threat to Starfleet personnel or Federation civilians, he may take any action deemed necessary (including force) to secure the safety of those threatened.

     

    General Order 25 Civilian and military personnel taken into custody by Starfleet personnel during times of extreme emergency shall be accorded proper treatment consistent with their rank or station, insofar as such treatment does not compromise the security of the Federation or Starfleet.

     

    General Order 26 No member of a ship's complement or other ground-based installation can be held directly accountable for the actions of their superiors. Similarly, no member of a ship's company or other Starfleet personnel will share in disciplinary measures taken against the commanding officer(s) if said individuals were not directly involved in the actions leading to disciplinary measures. This order extends to conditions involving proven violations of the Prime Directive, where proof of such violations exist.

     

    General Order 27 No member of Starfleet shall be required by the assignment of standard duties and responsibilities to undergo extended separation from his family, if family members can be reasonably provided for aboard ship or as a part of an existing Starfleet installation.

     

    General Order 28 No officer of command rank shall be removed from command status unless such action has the complete and unqualified agreement of at least three senior officers present. Whenever possible, such officers shall include the ship's First Officer, Chief Medical Officer, Counsellor, and one junior officer of command station.

     

    General Order 29 The primary responsibility of the commander of any Starfleet vessel or installation is the welfare and safety of his crew, including any civilian members. No action may be taken that creates an unwarranted threat to the safety of those individuals under the officer's charge, except in the line of duty and when otherwise unavoidable.

     

    General Order 30 Starfleet Command recognizes the right of each ship commander to interpret the specifications of the Prime Directive as he sees fit, consistent with the conditions of other existing general orders in effect, and based upon circumstances that may arise in dealing with newly discovered sentient races.

     

    General Order 31 The conditions and specifications of the Prime Directive shall henceforth apply to all sentient lifeforms discovered, whether they are of natural or artificial origin.

     

    General Order 32 Except in the case of an extreme emergency, no Starfleet commander is authorized to order his ship to travel faster than Warp Factor Five without express permission from Starfleet Command.

     

    The Omega Directive The Omega Directive was created to deal with a threat not only to the Federation, but to the entire Alpha Quadrant; and indeed the whole Galaxy. Starfleet named the hazard the Omega molecule/particle phenomenon. It was first synthesized over 100 years ago (during the mid-22nd century,) by a Starfleet physicist named Ketteract. The molecule created was the most powerful substance known to exist. A single Omega molecule contains the same energy as a warp core. It has been suggested that in theory, a small chain could sustain a civilization. It is not known whether Ketteract was searching for an inexhaustible power source, or a weapon. He created a single molecule particle of Omega, which lasted for only a fraction of a second before it de-stabilized. His work was done on a classified research center in the Lantaru Sector. Ketteract and 126 of the Federation's leading scientists, were lost in the accident. Rescue teams attempting to reach the site, discovered an unexpected secondary effect. There were subspace ruptures extending out several light years. To this day, it is impossible to create a stable warp field in that sector. It can only be traversed under sublight power. This is the danger of the Omega molecule. Omega destroys subspace. A chain reaction could devastate subspace throughout the quadrant. Space-faring civilization would no longer exist, and many lives would be lost in space. When Starfleet learned of this impending danger, it suppressed all knowledge of the Omega phenomenon. Only Starfleet Captains and Federation Flag Officers may view this document. Directive: Starfleet Captains and Federation Flag Officers must ensure the safety of the quadrant from the Omega threat. To this end, whenever sensors positively determine the presence of Omega in a ship's vicinity it will enter "Omega Mode." Doing so locks all navigation, sensor, tactical and propulsion systems. Only the ship's Captain, or a Federation Flag Officer can release the Omega lockout. Access to sensor data retrieved on the Omega effect is limited to Clearance Level 10. When Omega has been verified, the ship's captain will contact Starfleet Command immediately. No information may be relayed to the ship's crew. All other priorities are rescinded until the threat is neutralized. The prime directive may be compromised during such a mission, if necessary. Blatant abuse of this power will be prosecuted to the fullest extent using all other Starfleet Directives. If violation of the prime directive is even minimally anticipated, it is authorized and advised. If Starfleet Command cannot be contacted for any reason, the primary priority is the destruction of all Omega molecules detected. There will be no computer record of the sensor logs, and Captain's/Captain's Personal Logs must be either encrypted or deleted.

     

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    Keep on trekkin'...


  6. The Romulan Star Empire has transformed the decadent Federation rabble and even some of the savage Klingon primitives into semi-competent fighters able to follow the brilliant strategy of the Imperial Fleet

    How dare you speak down to Klingon Empire Romulan scum! Remember that our Dahar Master Kor managed to attack to Romulan home world but the Romulan fleet has never even seen Qo'noS!

     

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    (My ship)

     

    :) :) :) :) ;) :) :) :huh:

    (My crew)

     

    :huh:

    (My prisoner)

     

    ;)

    (Civilian)


  7. Yeah, a series about the Maquis would be really good, I'd certainly watch it. Hell, a mini-series would do. It could be used to tie up some loose ends like what happened to Ro Laren. It could start during 'TNG' era and then end mid-way through the 'DS9' era. If you like the Maquis and want to read a potential future... check out this:-

     

    Neo-maquis-union

     

    :huh:


  8. If the people who want a forum and a sub forum joined... that means they have equal amount of votes in comparison to those who don't want a forum. But at the end of the day it's up to the Federation President: VaBeachGuy.

     

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    'Q stole my bike' is right, Spock does look much better with a beard. How come we don't see more Vulcans with beards? In fact... come to think of it... all Vulcans and Romulans are clean shaven! Hmm... wonder why...

     

    (Lt. Evans transports to the Vulcan embassy)


  9. To be fair, yes - it is only a half a dozen episodes, several books and two computer games.

     

    Star Trek: Shattered universe

     

    Star Trek: Elite Force

     

    Star Trek: Mirror Universe Saga

     

    Star Trek – The Next Generation: Dark Mirror

     

    Star Trek – Deep Space Nine: Dark Passions

     

    But I feel that the mirror universe deserves a forum or at least a sub-forum for two reasons. Firstly, this is a completely different universe and it has been left open for fans to experiment with in fan-fictions and discuss on forums. Secondly there is the problem is that there are very few sites devoted to this part of Star Trek because so many people have taken Captain Bolivar’s stand point. Which is a shame. I think that since this is the best trek site on the ‘net when it comes to forums it should suit everyone’s needs. If Captain Bolivar doesn’t agree he just doesn’t have to post in that forum/sub-forum.

     

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  10. Yes, but that never stopped Presidents who were former navy, army, air force or marine getting elected. People like warriors to be in charge, they think things will get done and they enemy will fear their leader so there won't be a war.

     

    Moreover, that wouldn't stop an Admiral or a Captain at least trying to run for office... just because we don't know of a former Captain, Commodore or Admiral running for office doesn't mean it would never happen.


  11. But the Vulcans were a founding race, along with humans, andorains, tellarites, and the human colony on Alpha Centauri. The Caitians couldn't have joined until later.

     

    Alright, but the Caitians could have joined next... and they could have been an ally of Star Fleet before hand - since they are supposed to be very easy to get along with. What I'm trying to say is, let's have Captain Archer meet a very friendly and open race for once... not all these races who immediately want to start a fight or him to steer clear of their territory.

     

    are they technicaly canon?

     

    They are canon full stop. If one of this race was a member of Kirk's crew, and they then appeared in a movie they are canon... if they appeared on 'Enterprise' no one would challenge their existence.


  12. caitian_4.jpgcaitian_5.jpg

     

    Can anyone give me information on the Caitian culture, history, e.t.c? This what I have so far:-

     

    Description: Feline, Bipedal

     

    Size: Medium

     

    Skin Pigment: Varies

     

    Hair: Varies

     

    Distinguishing Features: Sleek bodies covered with soft fur covering their faces, and hangs about their head like a mane. They have large golden eyes, long tails, and voices with a purring quality.

     

    Series: TAS, Star Trek IV: The Voyage Home

    Planet of Origin: Lyncis (Cait)

     

    Quadrant: Alpha

     

    Background: The planet Cait is a normal class-M world within the Lynx constellation. Caitians practice total equality of the sexes, and have throughout their recorded history. Even Caitian names have no gender indicated, so a male child is just as likely to be named after his mother as his father.

     

    Editors Notes: This race walks erect as bipeds, but are descended from creatures similar in some respects to Terran felines. Caitians are extremely dexterous and fast. They are also considered attractive by most humanoid species, and humans seem especially interested in relationships with adult Caitians. Caitians are exceptionally good at communications. They are very cooperative, intelligent, and easy to get along with, as such, they are eagerly sought after as Starfleet crew. It has been hypothesized that they share a common ancestry with the Kzin.

     

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    LIEUTENANT M'RESS is a felinoid female, a native of the planet Cait. The Lieutenant joined the crew during the Enterprise's last refitting. She is the alternate Communications Officer, and of course is junior in grade to Lieutenant Uhura. M'Ress graduated from Starfleet Academy three years ago and is a specialist in communications and computer translator systems. She has served aboard a scout and the U.S.S. Hood, a sister ship of the Enterprise. M'Ress amuses herself in off-duty hours with the pursuit of Federation and galactic planetary histories and the writing of free-form poetry. She also pursues an interest in anthropology and archaeology, subjects which relate to the histories she studies. Among the crew personnel, M'Ress is well liked and includes Uhura and Nurse Chapel in her close friends. The distinctive "purr" in her voice is immediately arresting when she speaks, and she is a popular actress in the ship's small theatre company. M'ress has golden fur and a mane of caramel-colored hair that cascades down her back. Her eyes are amber. While Starfleet's duty uniform for females provides no problems in regard to M'Ress's tail, long dress uniforms, duty coveralls, and other such clothing have to be tailored to accomodate the appendage. Natives of Cait tend to be small and sinewy; the females are as delicately dainty as the Siamese or Abyssinian cats of old Earth. Cait is a planet in the Lynx constellation. There is only one other planet in the system, and it is uninhabited. The atmosphere, mass and gravity of Cait are all near Earth normal. The Caitians and the war-like Kzinti share common roots in the deep past -- as do Vulcans and Romulans. As with the Vulcans and Romulans, the two groups went their separate ways to develop as two entirely different civilizations. The Caitians are fierce warriors when so called upon, but pride themselves on their accomplishments in arts and philosophy rather than on the martial arts. Their family units are extremely close. M'Ress's other three litter mates also serve in Starfleet in various capacities. The long line of her ancestors is well known on Cait, and her parents are honored citizens. M'Ress herself is quiet about her family's rank. She brings to the Enterprise efficiency, ability, and a persistently curious attitude fortunately coupled with humor and great intelligence. (This is demonstrated by the fact she rose to the rank of Lieutenant only two years after graduation from Starfleet Academy). And while she is at ease with everyone in any circumstance, there have been moments when people have noticed in her profile, in her elegance, in her supreme composure a definite resemblance to the ancient Egyptian cat goddess, Bast-Ra. And they wonder...