Red Shirt Volunteer

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Posts posted by Red Shirt Volunteer


  1. OK, I have a question for you trekzone. I set up a website the other day using DreamWeaver. The purpose of the game was to provide information for another program, a computer game: Counter-Strike. If you're not familiar with the game, when players join they are displayed a message giving information abou the server. This is done in a simple text file using html. Unfortunately, the file is limited to around 1500 characters, which after a CSS sheet, links and such doesn't leave a lot of space for much text. The file is called motd.txt.

     

    I got around this problem by setting up this .txt file to display 5 links and simple instructions (i.e. Click below for instructions). The motd.txt file is displayed just like a regular webpage (however you decide to code it) inside a window in the centre of the screen when you log on - this window (not a Windows window, but just a space to show the thing, including a scrollbar) allows users to link to my website. Originally I had some flash buttons and was going to add more stuff to it to make it look better. The buttons worked perfectly when viewed through Internet Explorer, but don't work when seen in the game. You click on them and it's as if there's nothing there but the image of a button: No link, no effects, no nuthin. The host has my 5 .htm pages, the CSS sheet, a few .gif files and the flash buttons. Is it necessary to add anything else to get them to work within another program?

     

    As of now, I've disabled all the flash buttons in the menu bar and added simple underlined words as links. Any thoughts on how to fix this problem?


  2. What's the point of getting a life when I can more easily and enjoyably avoid the effort and work involved in going out of my way to do something that I perceive as being impressive to other people whose opinion I could care less about anyway just for the sake of having them accept me to which would only serve to validate a meaningless existence founded on the approval of people who simply think they're better just because they don't watch Trek?

     

    (That's the best darn run-on sentence I've ever written!)

     

    If you feel pressure not to watch Star Trek just because someone else thinks so, I have a message for you. The smilies below will tell your story:

     

    :clap: :lol: :lol: People you hope to respect you are nearby.

     

    :laugh: They don't like Trek.

     

    :lol: You feel anxious.

     

    :lol: Maybe even get a little depressed.

     

    :lol: So you come up with a lame plan.

     

    :laugh: Maybe if I kiss enough, err, something, I can become one of them.

     

    ;) This begins.


  3. What paradox? They time travel like I ride my bike to work - in other words, whenever it solves a plot problem, or generates one to be solved by an answer they thought of before. Eg. of conversation between writers: "Let's shoot a ship around the sun, that'll be a cool effect. What kind of lame excuse can we get to make them try this goofball manoeuver." " Let's force them back in time!" "Yeah, that's the one!"

     

    But seriously, it's not that hard to understand, is it? A Leafs fan should understand it perfectly. They've built a name and reputation based on past glory, which was partially derived from an expectation of a tough opponent in the future by opposing teams and fans. And yet, year in and year out the threat never materialises. It's merely the possibility, albeit an imaginary one, that the Leafs might win a few games now and then that even drives the management to open their pocket-books and buy a couple of decent players - not enough to really play for the Cup, mind you. This poor investment in the future impacts on present performance, and yet the fans keep supporting them, deluded by images from the past clouding their vision of the future. The vain hope for a future cup exists only in the fans imagination, much like the Enterprise 1701 only existed the imagination(s) of those who named the shuttle. And yet, that hope drives the current incarnation of the Leafs (and Enterprise).

     

    If only the Leafs could build a time machine, maybe they could solve the riddle of the Stanley Cup. But I doubt it, they'd have to waste money on useless, expensive, obsolete parts, then get cheap with the critical components needed to link them together.

     

    P.S. Go Leafs! :lol:


  4. Red Shirt #2?! Who is this pretender!?

     

    OK, back to Earth. Yes, the Trip/Malcolm relationship is great. It's one of the best things about the show, in my opinion. Their conversations are written well, in such a way that they talk about things totally unrelated to the mission/main plot, but still within the context of the program. For example, their chat in Shuttlepod 1 about this and that was really didn't advance our knowledge of the mission or the universe Enterprise is set in, but it gave us a glimpse of how crew might interact after hours and made them seem more human. Often, Trek episodes contain dialogue that is there only to push the main plot forward. Having these little side conversations really helps to add another dimension to the program. I won't go so far as to say it's perfect yet, but you can certainly see the relationships building into something deeper than what we've seen between a lot of characters in past series. I often think of Troi and Riker's supposed relationship. We were always told (as Moulin Rouge noted) about their past relationship and everything was based in that; with Trip and Malcolm's friendship, we can see it evolving, which also, I think, helps the actors to grow into the characters and provide a better performance.


  5. My God RSV! I read one thread and had to get off of the site.

     

    Tell me about it. I won't give away my ID there, but let's just say I'm one of the people who posts more often there. There's a lot of useful information and there are a lot of people who know a great deal about computers and the software in question. They're also good at helping people. I'm afraid the site is plagued by people who think they're superior to everyone else and often for no good reason, people who live to flame and others who just repeat the same topics that have been discussed like a 100 times before (this is not an exaggeration, it's a rough estimate). Basically, if they disagree with you, they'll slam you as a nOOb and that's just the start. I have to laugh every time it happens and try to let it roll off but sometimes it just gets to be too much. I don't know where they get off slamming me when I run a server that some of them play on. Sometimes I just want to say to them "Hey, you're welcome. P.S. Don't come back."


  6. Just to reiterate what I thought I'd said in a fairly clear way before...

     

    Seating capacity does not equal weight capacity.

     

    10 fat guys usually weigh more than 10 skinny guys (without factoring in height, clothing, etc., blah blah blah).

     

    End of story. There is no blunder by the writers based on the information provided in the original post.

     

    I'm just going to lie down now and relax after this. I shall remain calm until the next nitpick arises.


  7. I hate to burst your bubble, but you have absolutely no point here. You yourself said seating capacity for 6, plus the pilot. That means sit people can sit on the shuttle, plus the pilot. It doesn't mean you can't pile a whole bucketload more into it without going over the weight capacity.

     

    I used to skydive. I don't recall the plane we used cause it was a long time back, but it had a seating capacity of 4 (including the pilot), plus some cargo. Of course, when you rip all the seats out except for the pilot's and have people who don't mind a lack of space crammed in there for a short time, you can pile at least 7 people in: Pilot, Jump Instructor and 5 people hoping to discover that there is a god (or two... or more) and he/she has their best interests in mind sometime before they bail.

     

    I'm sure they could kill off some weight on the shuttle with a few excuses. I know! Combat fatigues have some weight. Just for argument's sake, let's say 5kg (they're light in the future). If everyone flies naked, they can cut off 40kg right there (about 88lbs). Hmm... future plot device to get people out of uniform?


  8. I can see that happening. If I were doing that kind of job, I personally wouldn't give a (whatever you usually give) if somebody passed that kind of thing off on me. In fact, I probably wouldn't notice because I'd be busy thinking about a million ways to find a new job or what I'll be doing after work. Also, it could be dangerous to try to apprehend a criminal on the spot - why not just make sure you remember as much as possible about the person so that you can describe him or her to the police later.


  9. Another proud Canadian. I'm in Manitoba.

     

    Ha ha ha ha ha ha.

     

    Ha ha ha ha ha ha.

     

    I used to live in Winnipeg. Sturgeon Creek to be exact. The Jets may be gone but I'm still a fan.

     

    Any signs of snow yet? Oh wait, that's late October, right?

     

    Ahhhhhhhh, Manitoba. Good memories.


  10. Yes, I agree that any such elements should be relevant to the plot. On the other hand, how one person defines relevant might differ from another. Take Hoshi's scene, for example; to me, it was nothing more than a little tongue-in-cheek humour meant to get a rise out of the audience. Unfortunately, some people might have gotten another kind of rise out of it.

     

    And you're right that the impression a scene leaves may be more critical than the actual content, which brings up a further question about why we have, as an audience, become so desensitised to seeing a death on the screen. The writers have to think about how such scenes, whether they be sexual or violent, contribute to the plot and what response they will generate instead of throwing them in to get a reaction. At the same time, I don't think the scenes have been offensive, just pointless at times.


  11. I can't believe we're even having this conversation. Just put in in perspective, allright? Why is it not OK to show a little sexuality but OK to show people getting killed? You're saying you don't want to see that kind of thing but it's OK to show a murder or death in combat? Please explain.


  12. Hmm all of the previous Treks? Where do you want to start? How about DS9's famous kiss? How about the episode of TNG were Data and Yar were, uhh, testing Data's funcionality - nothing shown but a lot more suggested there than an image? Anyone care to help?

     

    By the way, I haven't actually seen any nudity on Ent, and I've seen every episode. Maybe somebody could help me by posting a jpeg or something? :borg2:


  13. Oh, thanks for the quick answer. I always kind of curious about that. It was more of a general question about using images than one in regard to this website in particular. I just bought Macrosoft's Studio MX and am thinking about setting up my own website. It won't be Trek-related, but I was just wondering about how to get permission to use such images.