Krissy Phaserman

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Posts posted by Krissy Phaserman


  1. Here's my thought...

     

    Starfleet started as an extension of a joint Earth Space Program. The reason Enterprise carried weapons is because they are going into the unknown. I don't know how many people, even explorers or diplomats, would sail into the waters off Somalia without some kind of protection. The same could be said for Enterprise.

     

    However...

     

    As time goes on, Earth, and later the Federation, realises that while Earth is paradise, very few other places even come close. The Galaxy is a rough place. So Starfleet evolves. Enterprise carries relatively few weapons for a ship her size. Two guns, two missile/torpedo launchers, on a ship the size of an Iowa Class Battleship. By the time of Kirk's Enterprise, The need for armed ships was more obvious. Kirk's vessel was more combat ready. We didn't see a while lot in the Original Series, but in the movies, the fact that the Enterprise and Enterprise A both have at least a half-dozen twin mounts for phasers, but still only two torpedo tubes. If you look at Excelsior, she is even more heavily armed, with 9 or 10 twin mounts on the saucer alone! Then we get to the Next Generation. The Galaxy class has ten of the most powerful phasers ever fitted to a starship, and three total torpedo tubes <One is only usable when the saucer seperates>. Voyager, a ship 1/4 the size of the Galaxy class, has a dozen of the same phaser arrays, and four torpedo tubes ready to go. Defiant has at least four phaser cannons, possibly a dorsal phaser array, and aft torpedo capabilities on a ship significantly smaller than the NX-01. And then there's the Enterprise E. 6-7 Torpedo tubes, and 12-15 phaser arrays. Starfleet sure got the hint that not everyone is out there to play nice. It took them a while, but they did evolve from being explorers with weapons for defense to being a capable military force. I also think, in the aftermath of the Dominion War, Starfleet would establish a permanent Strategic and Tactical Command, with purpose-built warships maintained at the ready. You just never know when you've only explored 20% of your home galaxy...


  2. *shifty eyes* oh ok not dominos pizza

     

    a robe

     

     

    Well, if you HAVE to work for a pizza place, might as well be the best. Gary used to be a GM, but got turned down for a franchise. Now he's an Assistant Manager, and quite the capable all-around guy. He's probably the best all-around employee in the area. There ain't a damned thing he can't do.


  3. Here are some links for you guys so you can check out the sims...got these from the Chief Of Staff (Praxis is such a gentleman...assuming of course you don't make him mad.)

     

    USS Fearless-Georgia class battleship, Fearless sim has TWO Ships: USS Fearless and Galaxy class cruiser USS Lexington

     

    http://z6.invisionfree.com/Fearless_Sim/index.php?act=idx

     

    Needs for Fearless:

     

    Second officer (Ops) (Lieutenant Commander)

     

    Tactical Action Officer (Lieutenant Commander)

     

    Chief of Security (Lieutenant)

     

    Chief Engineer (Lieutenant

     

    Fighter Group Commander (Major or Lt. Colonel)

     

    Marine Commander (Marine Captain)

     

    Needs for Lexington:

     

    Executive Officer (Commander)

     

    Second officer (Ops) (Lieutenant Commander)

     

    Tactical Action Officer (Lieutenant Commander)

     

    Chief of Security (Lieutenant)

     

    Chief Engineer (Lieutenant)

     

    Chief Medical Officer (Lieutenant or Lt. Commander)

     

    Fighter Squadron Commander (Marine Captain)

     

    Marine Commander (Marine Captain)

     

     

     

    First Battalion, 7th Starfleet Marine Regiment-The resident Marine Sim. Features four SFMC Infantry Companies.

     

    http://alphaoneseven.spreebb.com/

     

     

    Needs:

     

    Battalion XO (Marine Captain)

     

    Battalion Surgeon (Starfleet Lt.)

     

    Battalion Sgt. Major

     

    Company Commanders (Marine Captains, Bravo, Charlie, Delta Companies)

     

    Company 1st Sergeants (1Sgt, All Companies)

     

    Platoon leaders (Lieutenants) (All Companies, 4 per Company)

     

    Platoon Sergeants (All companies, 4 per company)

     

    Starbase Licentia-Starbase III Class Starbase, Located in Sector 712. Homeport for Lima Fleet.

     

    http://ussvengance912.spreebb.com/index.php

     

    Needs unknown. Contact RADM A. Crimson, Commander, Starbase Licentia through the sim.

     

    USS Hawkeye-Constitution III Class Starship.

     

    http://www.usshawkeye.starfleetuk.com

     

    Needs unknown. Contact Captain Remus A. Lupin through Sim.

     

    USS Lansing-Intrepid Class Starship

     

    http://www.usslansing.starfleetuk.com/index.php

     

    Needs unknown. Contact Captain Sean Miller through sim.

     

    USS Trojan Horse-Majestic Class Fleet Carrier.

     

    http://usstrojanhorse.spreebb.com/

     

    Needs: Alot. I think XO and Flight Control officer are the only two posts Captain McQueen has filled thus far.

     

    USS Veroto-Soveriegn Class Starship, Flagship

     

    http://z7.invisionfree.com/USS_Veroto/index.php?

     

    Needs: Contact Admiral Kira Phaserman through sim.

     

    USS Valley Forge-Shiloh Class Heavy Cruiser, second most powerful warship in Lima Fleet.*

     

    http://ussvalleyforge.spreebb.com/

     

    Needs: Everything aside from a Captain. Contact Captain James Phaserman through the sim.

     

     

    *warship designation does not include Trojan Horse.


  4. We're all still alive. Just alot busier...Most of us are active in Lima Fleet. I'm the XO on the Fearless, Gary's commanding the Valiant, Jim's commanding the Valley Forge. Julie is CMO on Fearless. the only two Phasermans who have yet to make their Lima Fleet debuts are Tommy (Who is still in Iraq) and Darryl.


  5. Cowboys!? OMG...Oh, well...I'm a Redskins fan. I guess I should be a Panthers fan...

     

    TripLives, read between the lines...

     

    my team is still in the finals

     

    GO COWBOYS!!!!

     

    my team is still in the finals

     

    GO COWBOYS!!!!

     

     

    NFL is in Week three, far from the playoffs, much less the "Finals", the Superbowl


  6. Captain McQueen on the Carrier Trojan Horse found out I was advertising for her here, and asked me to try and bait some people to come fly fighters for her ship...so, here's the Lima Fleet Starship Database entry for our premier fighter, the Mk. IV

     

     

    Starfighter.jpg

     

    Tomcat Starfighter

    GENERAL SPECIFICATIONS:

    Mission: Air and Space Superiority, Strike, Close Air Support

    Length: 18.6 Meters

    Wingspan: Wings open, 19 meters

    Crew: 1 pilot

    Powerplant: 3 x Dueterium Fusion Impulse Engines, 1 x Type III Warp Core.

    Performance: Warp 9.975 for 1 hour, Warp 9 sustainable for 12 hours. Capable of dogfighting in a Class M Atmosphere at speeds ranging from 190 Km/H to 4,000 Km/H.

    Armament: 6 x Mk. 15 Pulse Phasers, 1 x Mk. 19 Phaser Cannon, 2 x Microtorpedo launchers (45 rounds each), 2 torpedo launchers (Internal capacity of 6 torpedoes.) External weapons include Photon and Quantum Torpedoes, Various forms of 226KG, 453KG and 907KG Bombs, Mk. 1 Anti-Fighter Missiles, Mk. 3 Anti-Fighter Missiles, Mk. 1 Mod 4 Anti-Ship Missiles (Etherhawk Missile)

     

     

    History

     

    The Tomcat-class Starfighter, who's official Starfleet nomenclature is Starfighter, Aerospace Superiority, Mk. IV, 2384, was developed in the late 2370's following the end of the Dominion War. It got it's name because the design was in essence a redo of a late 20th/early 21st century United States Navy Intercepter, the F-14 Tomcat. The reasoning behind the design was simple. The fighter was large enough to carry a heavy weapons load, could be made compact enough to deploy in squadrons aboard starships larger than 500 meters, and it had demonstrably good atmospheric handling charactoristics, the latter requirement because part of it's intended mission is support of ground troops, strategically, tactically, or in close.

     

    It's primary weapons system is the Mk. 15 Pulse Phaser cannon. This is the same weapon mounded aboard the Peregrine class which preceeded it. the six phasers, mounted in the leading edge of the wing gloves, can be fired sequentially, in pairs, in triplets, or as one. A well placed volley can badly damage a Jem Hadar Attack Ship. Secondarily, the ship carries the Mk. 19 Phaser cannon. Developed for use on the Mk. III Fighter, which was basically a combat-equipped academy trainer, the phaser cannon is designed to give extra punch to smaller craft. the cannon can fire powerful phaser energy beams that can inflict heavy damage on many military craft with defenses that are not as resiliant as those of a Defiant Class Starship.

     

    The craft has twin microtorpedo tubes, mounted low on the nose, above the phaser cannon and forward of the cockpit. each tube has 45 rounds each, and they can fire at a rate of 90 RPM. Also integral to the Tomcat is it's torpedo tubes. Each tube has a 3-weapon magazine, for a total of six. They tend not to carry mixed loads, as the torpedoes cannot be rearranged once loaded into the magazine.

     

    External weapons are numerous. Starfleet developed dozens of weapons for use with the Mk. II (Peregrine) and Mk. III Fighters which are still deployable aboard Tomcat. For dogfighting and exo-atmospheric strike missions, it can carry an impressive load of Anti-fighter and Anti-Ship Missiles, Booster-equiped Torpedoes, and rocket launchers. For the ground support/strike mission, it can carry torpedoes, Rockets, and various types of bombs, including cluster bombs and incindiary bombs.

     

    The Tomcat has two warp nacelles fitted under the outboard engine/weapons pods. These are fitted on retractable pylons that extend for warp flight, and bring the nacelles close in to the hull during atmospheric and sublight space travel. this is especially useful in starfighter combat, as it reduces the number of appendages hanging off the ship.

     

    Weapons hangers can be mounted under the hull (four), under the wing gloves (six, three per side) and under the wings (Three per side.) The Underwing hardpoints move with the wingsweep, always keeping the weapons pointed parallel to the ship's flight path.

     

    The Swing-Wings have several settings. In normal flight mode, the wings are in the 'Closed' possition, at 62 degrees of sweep. During combat and slower atmospheric flight, the wings open to 20 degrees. For landing and storage, the wings 'oversweep' to 75 degrees, making it more compact. In an atmosphere, the wings automatically adjust to provide the optimum performance.

     

    The Swing Wing design makes the Starfighter the most agile craft in an atmosphere, capable of out meneuvering any ship, Starfleet or otherwise.


  7. On behalf of Vice Admiral Praxis Hardfighter, Chief of Staff, I am authorised to announce that Lima Fleet is now currently looking for officers and NCOs of good charactor for Starship, Starbase, Marine Corps, and Starfighter duty. We currently have numerous ships that are in great need of crews.

     

    Lima Fleet Forums

     

    We currently have over 10 Starships, 1 Starbase, and a Marine Battalion assigned to various Task Forces.

     

    Lima Fleet's Senior Staff

     

    Fleet Admiral Steven Kesler-Commander in Chief

     

    Fleet Admiral Kira Phaserman-Deputy Commander in Chief; TF 125 Commanding Officer; CO, USS Veroto

     

    Vice Admiral Praxis Hardfighter-Chief of Staff; TF 125 Executive Officer; CO, USS Fearless Strike Group (Battleship Strike Group.)

     

    Rear Admiral Amanda Quinn-Task Force 405 CO; CO, USS Eros

     

    Commodore Alex Crimson-Task Force 405 XO; CO, Starbase Licentia

     

    Major General B. W. Williams, III-Commander, 7th Marine Regiment (Marine Task Force)

     

     

    Some of our unique ships:

     

    USS Fearless--Georgia class Battleship, centerpeice of the Fearless Strike Group.

     

    USS Eros--Biggest ship in the fleet (To my knowledge), heavy Explorer.

     

    USS Valiant--Defiant Class, Command Training Vessel, commanded by STF's own Captain Gary Phaserman

     

    USS Veroto--Soveriegn Class, She is the Flagship of the fleet.

     

    USS Valley Forge--Recently detached from FSG, She is a Shiloh class Heavy Cruiser under command of Captain Jim Phaserman (I'm sure yall know who he is, right?)

     

    USS Trojan Horse--a Majestic Class Fleet Carrier, Captain Kristen McQueen's ship is looking for a few good men and women who are not afraid to rush in where angels fear to tread.

     

    Starbase Licentia--Lima Fleet Headquarters, located at the frontier of Federation space, from here Lima Fleet insures the security of the Federation and it's interests, domestically and abroad.

     

    USS Lexington--The Fearless' primary escort, she is a Galaxy class starship built during the Dominion war. As such, she retains many of the Dominion War modifications to the Galaxy class, though she still retains many of the Galaxy's diplomatic and scientific facilities, adding some flexibility to the Fearless Strike Group. Captain Mike Bones is always looking for bright new officers to staff this beauty of a ship.

     

    HVMS Kritak--A recent transfere from Nightfall Fleet, Kritak is a Valderan Heavy Cruiser now assigned to the Fleet as a laison between the Federation and the Valderan Royal Empire. Captain Jarul Fignarigto commanding.

     

    Thank you for your time,

     

    Cdr Kirsta Fignarigto,

    Executive Officer, USS Fearless


  8. They made it to the game, but forgot to actually show up. Happens, though, when you play against Payton Manning. I'm a Packers fan, so I am obliged to think the Bears suck...This, of course, is the team that had Jim McMahon, not even Porky Pig was quite so big a ham...


  9. "Da Bears Still Suck Polka" by the Happy Schnaaps Combo. Any band called the "Happy Schnaaps Combo" is okay by me...

     

    The Bears Still Suck Polka

     

    written by J.Krueger-sung by OTTO

     

    How many times must we take this disgrace

    Another Bears fan throwing insults in our face

    The Packers are the greatest team to ever play the game

    Even if from time to time they've been a little lame

     

    How could you ever love a team with Jim McMahon

    Not even Porky Pig was as big a ham

    They got a reputation that's mostly based on luck

    The Bears…Still…Suck

     

    The Bears still suck, the Bears still suck

    The Bears still suck, the Bears still suck

    They really really really really really really suck

    Yes the Bears…Still…Suck

     

    If you drive to Soldier Field they make you pay a toll

    For cripes sake they only won one lousy Super Bowl

    They make fun of Wisconsin, but we don't get upset

    Where do you think that they're all headed every chance they get

     

    We don't really hold a grudge 'cause this is all in fun

    As far as football rivalries we're both number one

    Still we wouldn't mind seeing Ditka run over by a truck

    'Cause the Bears…Still…Suck

     

    The Bears still suck, the Bears still suck

    The Bears still suck, the Bears still suck

    They really really really really really really suck

    Yes the Bears…Still…Suck

     

    (All the ladies now) The Bears still suck, the Bears still suck

    The Bears still suck, the Bears still suck

    They really really really really really really suck

    Yes the Bears…Still…Suck

     

    (Everybody now) The Bears still suck, the Bears still suck

    The Bears still suck, the Bears still suck

    They really really really really really really suck

    Yes the Bears…Still…Suck…HEY !!

     

     


  10. Here is a possibility. O'Brien entered the Academy to be an Officer, but after his first year decided for some reason that the Academy wasn't for him. Happens alot, in the real world. The Academy wasn't for him, but he still wanted to serve, so he went to a recruiting office and enlisted as a Crewman. Traditionally, Officers are generalists, who tend to focus more on being leaders than on their specialty. Enlisted personnel are specialists. O'Brien presumably was in a tactical field at first, then at some point "Cross-rated", or switched jobs, to Engineering before he was assigned to the Enterprise. Typically, as you advance, you learn more. By the time you reach the Chief ranks, you have been doing your job for many years, and as a result of the requirements of working on ships, you learn not just your own specialty, but other similar specialties. This, too, is common place. Most Navy ships have a large number of enlisted "specialists", but relatively few (maybe 1 for every ten) chiefs. Chiefs tend to serve in capacities similar to officers at that point, albiet with more technical training and more experience, which is why Miles, as a Senior Chief, could serve basically, as the chief engineer for DS9