Sign in to follow this  
Followers 0

Voyager Schimatics

4 posts in this topic

I need some help on getting the size and crew size of voyager along with other specks such as weapon bays, max warp speed capacity (I believe this to be 9.8, and without including Slip Stream, Breaking Barriers, or any other un-normal experiance this might be). I also need to know how much damage the shield can take. Thx.

Share this post

Link to post
Share on other sites

Type Light Explorer / Scout



Length : 343 m

Beam : 133 m

Height : 66 m

Decks : 15

Mass 700,000 metric tons

Crew 141

Armament 13 x Type VIII phaser arrays, total output 10,000 TeraWatts

5 x Standard photon torpedo tubes + 38 torpedoes

Defence Systems Standard shield system, total capacity 729,000 TeraJoules

Standard Duranium/Tritanium Single hull.

Standard level Structural Integrity Field


Warp Speeds

(TNG scale)

Normal Cruise : 6

Maximum Cruise : 9.975

Maximum Rated : 9.985 for 1 hours.


Strength Indices

(Galaxy class = 1,000)

Beam Firepower : 200

Torpedo Firepower : 625

Weapon Range and Accuracy : 440

Shield Strength : 270

Hull Armour : 50

Speed : 3,526

Combat Manoeuvrability : 9,100

Overall Strength Index 591

Diplomatic Capability 3

Expected Hull Life 80

Refit Cycle Minor : 1 year

Standard : 1 years

Major : 20 years




The Intrepid's combat role was somewhat limited by her size; unable to carry large numbers of torpedoes or high power phaser banks, Starfleet settled on a scouting and support mission for the ship. Fitted out with Type VIII phaser arrays and single fire torpedo tubes, the Intrepid would be capable of engaging vessels the size of a Bird of Prey one-on-one. Her high speed and manoeuvrability combined with the advanced sensor system would also make her a perfect platform to conduct long range reconnaissance missions ahead of fleet operations. Within a major fleet battle the Intrepid would also act in support of larger ships, harrying enemy fleet units and drawing fire away from larger Federation ships.


Development of the intrepid class went relatively smoothly in the early and mid stages, but a major problem arose in 2370 with the discovery that the energy emissions of standard warp drives caused considerable cumulative damage to the structure of subspace. Starfleet called for all designs then in progress to be modified to eliminate this effect, and it was decided to use the Intrepid class as a test bed for this technology. After some experimentation it was found that the effect could be avoided by using a warp field with a much elongated Z-axis, combined with complex warp field modulation and the utilization of new materials during the manufacture of warp coils. This has led to the ships saucer section having the forward ellipse now becoming common on Federation designs. The new warp field configuration did lead to a 15% reduction in the speed of the Intrepid class across all flight regimes, bringing the top cruise speed down from Warp 9.99 to Warp 9.975, and the maximum rated speed from Warp 9.992 to Warp 9.985.


The program suffered a serious setback when the USS Voyager, second in the class, was apparently lost on her first mission. Building was suspended on the class while the designs were subjected to intense scrutiny; after a year without results the Intrepid project was resumed. It was subsequently discovered that Voyager was in fact displaced to the other side of the Galaxy by an alien technology. After struggling to return home for nearly seven years, Voyager finally made it back to Earth via a Borg transwarp conduit.


One feature unique to the Intrepid class among Federation Starships of this size is the ability to land on a planetary surface. This feature has been incorporated after several incidents in which transporters and shuttle craft have been unable to operate through exotic environmental conditions during evacuations or other surface related operations.

Share this post

Link to post
Share on other sites

BTW ARMS's info is from ditl.....

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0